Guidelines

Sustainalily – A Gamified Tool for creating a sustainability strategy

Gamified tool · test version

Gamified tool · test version

Gamified tool · test version

Tool

WP2 (Greening chapter of the Blueprint)

Test version (final version to follow)

CO-VISION ·

WP2 (Greening chapter of the Blueprint)

Sustainalily – A Gamified Tool for creating a sustainability strategy

Test version

Research type

Tool

Research type

Tool

Work package

WP2 (Greening chapter of the Blueprint)

Work package

WP2 (Greening chapter of the Blueprint)

Authors

Xamk – South-Eastern Finland University of Applied Sciences (Anu Vainio, Tiina Savallampi, Arto Tommiska, Roosa Yrttiaho, Sanni Rautiainen)

Authors

Xamk – South-Eastern Finland University of Applied Sciences (Anu Vainio, Tiina Savallampi, Arto Tommiska, Roosa Yrttiaho, Sanni Rautiainen)

Status

Test version (final version to follow)

Status

Test version (final version to follow)

Date

Oct 5, 2026

Date

Oct 5, 2026

Version

Test version

Version

Test version

Themes

Sustainability; greening; festivals; SDGs; behavioural change; regeneration; anti-greenwashing; workbook/tools

Themes

Sustainability; greening; festivals; SDGs; behavioural change; regeneration; anti-greenwashing; workbook/tools

Abstract

Gamified tool · test version

Gamified tool · test version

Gamified tool · test version

The Purpose of This Tool: This tool helps your team build a practical sustainability strategy for your festival — without needing a facilitator or prior expertise. It guides you from understanding what sustainability means, through defining your own values, to turning those values into concrete, committed action. You won't find ready-made answers here. Instead, the tool is designed to help your team think, discuss, and decide for yourselves — because a strategy your team creates together is one your team will actually follow.

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